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Wow
runtime
/
me.ahoo.wow.runtime.state
/
SharedStates
/
SharedStates
Shared
States
constructor
(
codec
:
EventCodec
,
readers
:
Map
<
String
,
Set
<
AggregateType
>
>
,
options
:
SharedStateOptions
=
SharedStateOptions()
,
timeSource
:
TimeSource
=
TimeSource.Monotonic
,
gate
:
ReplayGate
=
ReplayGate.OPEN
)