shouldNotify

open override fun shouldNotify(processingStage: CommandStage): Boolean

Early assertions, used to determine whether notification is required.

Return

true if notification is required, false otherwise

Parameters

processingStage

the command processing stage enum value


open override fun shouldNotify(signal: WaitSignal): Boolean

Determine whether the wait signal should trigger a notification.

Return

true if notification is required, false otherwise

Parameters

signal

the wait signal object containing waiting conditions and context